Recognition

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Here are some simple exercises for getting started with handwriting recognition. Start MoboMath, or if it is already running make sure you have a clear page by tapping the Delete24 Clear Page button if necessary.

 

There are several guidelines you should review to get the best results, including these:

 

write clearly and not on a slant
print distinct characters - don't connect them
write in a natural left-to-right, top-to-bottom order

You will get better results if you write in a way that MoboMath can understand more easily.

 

Now, write an "a" somewhere on the main window and tap the Play24 Enter button. Your ink will disappear, and will be replaced by a typeset "a" in a yellow square. Don't worry for now if the recognition is incorrect we'll cover editing later.

 

Now write another character, such as a "2", in another part of the window well away from the "a", and tap the Enter button. You should see a typeset "2" in a yellow square, and the "a" should now be in a gray square. What does all this mean?

 

MoboMath maintains different regions in its window. If you keep regions well separated, you can work with multiple expressions and treat them independently. You can copy parts of one independent expression to another.
One of the expressions is the "current expression", indicated by a yellow background. Some commands apply to the current expression.

Immediately after the "a", add "+3", so that it looks like a single expression, and tap the Enter button. You should see a formatted "a+3", and it should be the current expression.

 

addtut1

arrow6

addtut2

 

Because you wrote close to an existing region, MoboMath attached your new ink to that region rather than creating a new region, as it did when you wrote the 2.

 

Be sure to see the editing overview, especially if any of your input was recognized incorrectly and you want to find out how to easily fix it. Also review the handwriting guidelines for hints to improve MoboMath's accuracy and usability, and read through the other Getting Started topics for a broader view of what MoboMath can do.